TEAM
NAME: Team Huge
GAME
TITLE: When Nature Strikes Back
PRODUCER:
Tejas Kumar
Task
List Date: 11/07/2013
Due
Date: 11/21/2013
Task
List
|
Team
Member
|
Estimated
Time
|
In
Progress?
|
Playtest
(yes/no)
|
Done?
(yes/no)
|
Add Flora: Digitally
paint approx. 1000 trees and grass assets onto the new rainforest map.
Different parts of the map will sport different amounts of flora, with the
heavy rainforest dominating most of the map.
Pathfinding: Add AI
pathfinding nodes on the map for all AI NPCs. Also instantiate spawn
locations for all replenishable minions.
Colliders: Add collision
for mobile AI towers.
UI and
Inventory Scripts: Script
a graphical user interface and then subsequently use that to program in-game
inventory that can be manipulated graphically.
|
Tejas
Kumar
|
November
21
|
Yes
|
No
|
No
|
Paper
Prototyping: Create
a paper prototype of a new human-themed map on a 9x11 in. canvas.
Asset
Placement: Create
a top-down mini-map detailing the position of the different assets as they
would appear in-game. This will later be used to populate the man in Unity.
|
Kevin
O’Brien
|
November
14
|
Yes
|
No
|
No
|
Tiger SFX: Create sound
effects for tiger growl, tiger movement and tiger attack (main attack).
Rain SFX: Create sound
effects for three different stages of rain: “pitter-patter”, “steady rain”,
and “torrential rain”.
Ambience: Create a
single discernable ambient theme that sets the mood for the map. This
singular track will feature wind gusts and random animal calls. All other
weather effects will be layered on top of this.
|
James
Pharo
|
November
14
|
Yes
|
No
|
No
|
Character
Models: Two
human character models will be sculpted in Mudbox. All textures maps and UV
maps will be imported and applied through Mudbox. Any additional texture
effects (or repairs) will also be painted through Mudbox.
Polygon
Meshes: Poly
meshes for the two different types of AI towers will be done in Maya and then
exported into Unity. Textures will be painted through Maya, and any
additional texture work will be done in Mudbox (texture painting).
|
Matthew
Cameron
|
November
21
|
Yes
|
No
|
No
|
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